| Piplup progress | |
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+10ariel887 Consural Hatake bogdan200 naruto hyuuga iGotSkillz piplup167 H4K RMaster28 Masuke roman19911 14 posters |
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roman19911 PBD Leader
Posts : 43 Reputation : 4 Join date : 2009-05-02
| Subject: Piplup progress Fri May 08, 2009 8:18 am | |
| Piplup has 3 attack. In next version he will have more attacks. 1.Bubbles 2.Peck 3.Whirlpool 4.Hydro pump 5.Bubble beam
Last edited by roman19911 on Sat May 23, 2009 12:59 pm; edited 5 times in total | |
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roman19911 PBD Leader
Posts : 43 Reputation : 4 Join date : 2009-05-02
| Subject: Re: Piplup progress Sat May 09, 2009 6:57 pm | |
| Changed the sprites of bubbles. Is it better now? | |
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Masuke Dragon Lord
Posts : 70 Reputation : 0 Join date : 2009-05-09
| Subject: Re: Piplup progress Sun May 10, 2009 1:19 am | |
| yea now its really better | |
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RMaster28 PBD Co-Leader/BG Maker
Posts : 128 Reputation : 0 Join date : 2009-05-02 Location : Australia
| Subject: Re: Piplup progress Sun May 10, 2009 2:11 am | |
| Yeah that makes it look tons better. | |
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roman19911 PBD Leader
Posts : 43 Reputation : 4 Join date : 2009-05-02
| Subject: Re: Piplup progress Sun May 10, 2009 10:37 am | |
| Changed whirlpool. Is it better now? And chanched shadows for each character. | |
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RMaster28 PBD Co-Leader/BG Maker
Posts : 128 Reputation : 0 Join date : 2009-05-02 Location : Australia
| Subject: Re: Piplup progress Sun May 10, 2009 10:38 am | |
| Wow the whirlpool is awesome but a bit too triangular. Try make it circular . | |
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Masuke Dragon Lord
Posts : 70 Reputation : 0 Join date : 2009-05-09
| Subject: Re: Piplup progress Sun May 10, 2009 11:24 am | |
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H4K Kanto League Leader
Posts : 38 Reputation : -1 Join date : 2009-05-09 Age : 29 Location : Behind YOU
| Subject: Re: Piplup progress Sun May 10, 2009 11:45 am | |
| the whirpool looks to much like a triangle. I prefer the privious one | |
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roman19911 PBD Leader
Posts : 43 Reputation : 4 Join date : 2009-05-02
| Subject: Re: Piplup progress Sun May 10, 2009 3:13 pm | |
| - H4K wrote:
- the whirpool looks to much like a triangle. I prefer the privious one
I will try to do it better | |
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piplup167 Piplup
Posts : 40 Reputation : -4 Join date : 2009-05-10 Location : In Sinnoh starting a Piplup army...
| Subject: Re: Piplup progress Sun May 10, 2009 3:21 pm | |
| nice,great work can you try making the whirlpool less tall? It's a bit too tall. | |
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roman19911 PBD Leader
Posts : 43 Reputation : 4 Join date : 2009-05-02
| Subject: Re: Piplup progress Sun May 10, 2009 7:22 pm | |
| Changed sprites of whirlpool again. I hope you like uit | |
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H4K Kanto League Leader
Posts : 38 Reputation : -1 Join date : 2009-05-09 Age : 29 Location : Behind YOU
| Subject: Re: Piplup progress Sun May 10, 2009 7:29 pm | |
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Masuke Dragon Lord
Posts : 70 Reputation : 0 Join date : 2009-05-09
| Subject: Re: Piplup progress Sun May 10, 2009 7:30 pm | |
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Last edited by Masuke on Tue May 26, 2009 1:25 pm; edited 1 time in total | |
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roman19911 PBD Leader
Posts : 43 Reputation : 4 Join date : 2009-05-02
| Subject: Re: Piplup progress Sun May 10, 2009 7:33 pm | |
| - H4K wrote:
- Thats more like it ^^
Sorry i dont understand. Can you explain it? | |
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piplup167 Piplup
Posts : 40 Reputation : -4 Join date : 2009-05-10 Location : In Sinnoh starting a Piplup army...
| Subject: Re: Piplup progress Sun May 10, 2009 11:54 pm | |
| he said that he likes the change you made. | |
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RMaster28 PBD Co-Leader/BG Maker
Posts : 128 Reputation : 0 Join date : 2009-05-02 Location : Australia
| Subject: Re: Piplup progress Mon May 11, 2009 8:52 am | |
| Wow much more circular and better. | |
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iGotSkillz the biggest motherfucker of the world
Posts : 28 Reputation : 3 Join date : 2009-05-11 Age : 27 Location : Canada
| Subject: Re: Piplup progress Mon May 11, 2009 10:11 pm | |
| well in the games, you're supposed to be stuck in the whirlpool, so can the whirlpool juggle the person around, and in the games, it also does really little damage. | |
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naruto hyuuga PBD coder
Posts : 85 Reputation : 0 Join date : 2009-05-08
| Subject: Re: Piplup progress Mon May 11, 2009 10:14 pm | |
| how aobut making freeze from lf2 (original) his whirlwind and just edit it and i will make it without ice effect (totally different itr/kind) | |
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bogdan200 Dragon-Egg
Posts : 6 Reputation : 0 Join date : 2009-05-11 Age : 28 Location : Romania
| Subject: not a bad idea Mon May 11, 2009 10:28 pm | |
| not a bad idea...but...make his whirlwind a little darker | |
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Masuke Dragon Lord
Posts : 70 Reputation : 0 Join date : 2009-05-09
| Subject: Re: Piplup progress Tue May 12, 2009 1:02 pm | |
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roman19911 PBD Leader
Posts : 43 Reputation : 4 Join date : 2009-05-02
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naruto hyuuga PBD coder
Posts : 85 Reputation : 0 Join date : 2009-05-08
| Subject: Re: Piplup progress Tue May 12, 2009 1:21 pm | |
| bogdan that was spam let me just get the warn system up | |
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piplup167 Piplup
Posts : 40 Reputation : -4 Join date : 2009-05-10 Location : In Sinnoh starting a Piplup army...
| Subject: Re: Piplup progress Sat May 16, 2009 11:45 am | |
| Can people hit by Whirlpool go in a motion like this? | |
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naruto hyuuga PBD coder
Posts : 85 Reputation : 0 Join date : 2009-05-08
| Subject: Re: Piplup progress Sat May 16, 2009 1:15 pm | |
| we are probally going to make it like freeze of the original lf2 wirlpool witout the ice effect | |
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piplup167 Piplup
Posts : 40 Reputation : -4 Join date : 2009-05-10 Location : In Sinnoh starting a Piplup army...
| Subject: Re: Piplup progress Sat May 16, 2009 3:08 pm | |
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